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     Weightless Architecture – Interactive Sculpture for Venice Biennale

An immersive piece for Venice Design, an event that takes place during the Venice Biennale at the European Cultural Center, Palazzo Michiel. Responding to the curatorial proposal to a design that shows its continuous connection between body, materiality and space, we seek to expand two-dimensional drawing compositions for the three-dimensionality of matter, revealing new possibilities for experimentation.

The end result is an architectural structure that deals with empty, air-filled zones designed for a moving body. With a central performative element, we invite visitors to be modifying agents of the installation. My contribution to the project was at the concept and experimental design phase, on the first stages of the project. Made possible by all the Pharus Design team. ✶2018












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